Pretty similar to the other script I made a few posts down.
This is for the Smooth UV Tool in the UV Texture Editor. I find it quite tedious to keep opening up the tool to toggle the Pin Borders option so I thought this would shave off a few seconds!
I also made sure that when the Pin Borders is toggled off, it will automatically select the current object's shell so you can get on with the smoothing :D
//finding out what the value is set to
int $smoothResult = `texSmoothContext -q -pb texSmoothCtx`;
if ($smoothResult == 0)
{
//toggle on
texSmoothContext -e -pb true texSmoothCtx;
print ("Pin borders: ON\n");
}
else
{
//toggle off
texSmoothContext -e -pb false texSmoothCtx;
//selects the shell of the selected object so you can smooth those UVs asap!
polySelectBorderShell 0;
print ("Pin borders: OFF\n");
}
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